One of the well-known mitigations against climate change is alternative energy. As an exercise, I thought it would be an interesting thought experiment to see what it would take to make my region in Second Life, Basilique, to be 100% powered by renewable energy resources.
Unexpected news: I learned last night that someone nominated Paradise Lost The Movie for the Favourite Machinima Production Award category of Avi's Choice Awards - Arts. To celebrate, I'm freely showing the movie on this post for the first time ever - no email or registration required.
Happy Christmas! I hope you've had as much fun as I have this year. This holiday season, I'd like to thank all my readers and subscribers, by sharing what I consider my greatest achievement in Second Life to date: Paradise Lost - The Movie. Here's how to redeem your gift...
I'm the Phoenix Firestorm Project's new marketing manager. My job, in a nutshell, is to persuade potential new users to try Second Life. I'll do that by attracting people to the Firestorm Community Gateway.
This weekend I launched guided tours of the Basilique region. The thirty minute tours run continuously – 24 hours a day, 7 days a week – and cover every major sight at Basilique, complete with historical references, stories behind past residents and locations, and other interesting references to what visitors can do at Basilique. Julietford, one of my scripted agents (bots), delivers the tours.
Join us at the Basilique Playhouse on Saturday, November 14th at 1pm and 5pm SLT for an early celebration of Festa della Salute, Basilique style. [...]
Ambient sound is an integral part of experiencing simulated environments, not only because it significantly adds to a feeling of immersiveness, but many people are in Second Life without their music turned on. Silence makes a place feel dead.
I can scarcely believe I’ve hosted weekly Basilique Chat Salons for over a year and a half! In that time, we’ve covered a vast array of topics, from avatar appearances, to in world relationships, to how we spend our time, to why we enjoy spending time in Second Life.
I’ve been a bit busy lately and failed to notice that MORE Magazine published an interview I gave in the summer as their cover story here. I’d like to send out a big thanks to Lacy Muircastle for sharing my answers to her questions about Basilique, Paradise Lost, and yours truly.
I've long been fascinated by places of worship in Second Life, and my aim with the Basilica is to offer a peaceful yet realistic environment in which to do that, or simply sit in quiet mindfulness.