I have some good news that I'd like to share with you. First, thank you so much for your many messages of support and [...]
I’ve decided that I will no longer keep up the Basilique (Isolotto di Garda) region in Second Life and will close it on September [...]
One of the well-known mitigations against climate change is alternative energy. As an exercise, I thought it would be an interesting thought experiment to see what it would take to make my region in Second Life, Basilique, to be 100% powered by renewable energy resources.
Unexpected news: I learned last night that someone nominated Paradise Lost The Movie for the Favourite Machinima Production Award category of Avi's Choice Awards - Arts. To celebrate, I'm freely showing the movie on this post for the first time ever - no email or registration required.
Disputes are inevitable. When they happen in families or at work, we manage to get past them because we often have no other choice. In virtual [...]
I've started to practice Aikido. That sounds impressive. At the moment, it mostly involves me having far more skilled people repeatedly throw me to the mat. [...]
Happy Christmas! I hope you've had as much fun as I have this year. This holiday season, I'd like to thank all my readers and subscribers, by sharing what I consider my greatest achievement in Second Life to date: Paradise Lost - The Movie. Here's how to redeem your gift...
Fancy yourself a good Second Life photographer? Do your pictures make Second Life look as amazing as it can be? A little while ago I asked [...]
MadPea's first free-to-play game, The Ghost Town, launches on the 19th December at the Firestorm Gateway. MadPea seeks 20 merchants to provide themed prizes for the players. MadPea and Firestorm will promote participating vendors to their customers of the future before anyone else.
Last week I ran a survey asking Second Life users to tell me the roles with which they most identified. 3,073 people completed the survey. The purpose of my study was to determine the most popular use cases of Second Life. I wanted also to see which group is more likely to recommend Second Life. It turns out that most people identify as roleplayers in Second Life. Educators are most likely to recommend Second Life. Scripters are least likely to recommend it.